Confidentiality Notice
Throughout my career, I’ve contributed to titles including Metroid Samus Returns (Nintendo 3DS, 2017), RiME (PS4 / Xbox One / PC / Nintendo Switch, 2017), Spacelords (Xbox / PS4 / PC, 2018), Metroid Dread (Nintendo Switch, 2021), Blades of Fire (Xbox / PS5 / PC, 2025), and other projects, some of which were cancelled or are still in development. Due to confidentiality restrictions, I’m unable to publicly showcase some of these projects.
You can find an overview of my professional experience in my CV.
Spacelords (Xbox One / PS4 / PC, 2018)
A Low Blow
The Beast´s Lair

Set for Dota 2
ZBrush, Blender, Marmoset, nDo, Photoshop, After Effects


In this section i will upload some "speed sculpts" textured entirely using hand painting techniques.
For this environment, I followed stones references from "Heroes of the Storm" game by Blizzard and similar artworks.
Kick-Ass 2 (Xbox 360 / PS3 / PC, 2014)















