Confidentiality Notice 
Throughout my career, I’ve contributed to titles including Metroid Samus Returns (Nintendo 3DS, 2017), RiME (PS4 / Xbox One / PC / Nintendo Switch, 2017), Spacelords (Xbox / PS4 / PC, 2018), Metroid Dread (Nintendo Switch, 2021), Blades of Fire (Xbox / PS5 / PC, 2025), and other projects, some of which were cancelled or are still in development. Due to confidentiality restrictions, I’m unable to publicly showcase some of these projects.

You can find an overview of my professional experience in my CV.


Spacelords (Xbox One / PS4 / PC, 2018)
A Low Blow








The Beast´s Lair











Personal Projects (2022)
Door for a mobile game



Bust (WIP)
ZBrush


Greed (2015)
3D Printable Figure
ZBrush


                                            


Remains of the Dragon King (2015)
Set for Dota 2
ZBrush, Blender, Marmoset, nDo, Photoshop, After Effects








Speed Sculpts & Hand Painted Textures (2014)
In this section i will upload some "speed sculpts" textured entirely using hand painting techniques. 

For this environment, I followed stones references from "Heroes of the Storm" game by Blizzard and similar artworks.

Kick-Ass 2 (
Xbox 360 / PS3 / PC, 2014)
3D Max, Marmoset, Photoshop

To interact with the model, Click and Drag with your mouse buttons to Rotate, Move and Zoom it.

To interact with the model, Click and Drag with your mouse buttons to Rotate, Move and Zoom it.

To interact with the model, Click and Drag with your mouse buttons to Rotate, Move and Zoom it.

To interact with the model, Click and Drag with your mouse buttons to Rotate, Move and Zoom it.












Gun Turret (2012)
3D Max, Photoshop
Concept art by Gameloft





To interact with the model, Click and Drag with your mouse buttons to Rotate, Move and Zoom it.

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